
Episode 288: How to Make a Sequel to a Successful Video Game (with Jay Baylis)
Our returning guest Jay Baylis discusses sequels and his next game with Bytten Studio, Cassette Beasts 2002.

Our returning guest Jay Baylis discusses sequels and his next game with Bytten Studio, Cassette Beasts 2002.

Jay Baylis joins us once again! In time for the release of Metroid Prime 4, Matthew and Jay each share their top 5 games in Nintendo’s series.

We all have too many games to play. Jay Baylis joins us to discuss how we all gathered massive backlogs – and what can be done to cure it.

Cassette Beasts developer Jay Baylis rejoins us to discuss how Japanese games have been perceived since the 360 era.
Monster collecting RPG Cassette Beasts just launched! To celebrate, returning pod guest Jay Baylis talks us through the creation of the game.
Jay Baylis joins us to discuss the long history of Pokémon games, subjecting Matthew to his idea of torture.
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